When youve sucked up all of the goo from the Chuchus feet, itll stagger around for a bit before falling on its side; take advantage of this to whack it something good with your sword. On the second floor, youll need to split Link into three copies a couple of times in order to unlock a pair of Small Keys; use these on the central blocks here to unlock access to the third floor. Just climb up the vine and enter the cave to grab it. The Legend of Zelda: Oracle of Ages 5. After maneuvering through the swamp to the southeast, youll come to another cyclops statue. Hitting it with your sword will then retract the statues in the floor, letting you into room 15. From StrategyWiki, the video game walkthrough and strategy guide wiki < The Legend of Zelda: The Minish Cap If you do it properly, then stand on the eastern edge of the platform as it moves to the southeast, you should be able to get to the block with just enough time to push it off to the left before your clones disappear. This type of wall can be broken using bombs. If you then rotate the barrel, you should note that the spiderwebbed portal will coincide with a small hole in the barrel when its at the very bottom point; drop down into this to find yourself back on floor B2, in room 15. However, thanks to the Cane of Pacci and some changes to the landscape, youll also be able to explore around a bit more and obtain some new items. Although they appear to be extending to the north, theyre actually stacked on top of one another, so stand beneath the first one, jump straight up, then repeat the process for the next one, and so on. Youll need to fall down as a mini-Link from the upper levels of the dungeon to the rightmost room on floor 1F. If you happened to drain one of the pools in the ranch via a Kinstone fusion earlier, youll be able to climb down the stairs and grab a bigger wallet from the chest there. Wait until the razor is approaching this position before completing your spirit link and heading south. In order to obtain the Pegasus Boots, youll need to find some way to wake Rem up. La leggenda di Zelda: il cappuccio minish era di scala pi piccolo ma After you have all five of these guys in place, you can enter the Goron cave and retrieve 200 rupees. You can obtain a Piece of Heart by heading northwest from where you enter, then pushing the blocks you find into the hole there. You can only use these keys within the dungeon you find them in, so go ahead and use it to unlock the door on the north side of the room. In this game, the sword techniques are learnt throughout the quest from different swordmasters . Kinstones can be combined to open blocked off areas. To get to Mt. In order to push the large block on the southern end of the room, youre going to have to charge up your sword, start making a vertical stack of links, but then wait until the last moment before the platform approaches before completing the splitting process. Thank you, talking hat-bird! After the boss is dead, youll obtain both the Earth Element and a full Heart Container, which should bring your total up to five. The cannons here are aligned on either side of the corridor, but you can easily deal with them by making a vertical stack of Links, then using a Spin Attack in the middle of the aisle to reflect their shots back at them, revealing the passage to 21. If you climb it, youll find 200 rupees, 200 Mysterious Shells, and a Piece of Heart. Links spooky ability to clone himself will come in handy at the bottom of this room, where youll need to depress two switches simultaneously. Now that youve gotten that absurd number of item hunts done with, use your ocarina and head out to Lake Hylia. Once there, go to the northwest end of the village and enter the house with a yellow-colored roof. What do I do after mt.crenel? The first thing youll want to do here is to find the Dungeon Map, which is located relatively close to the beginning of the castle entrance. Doing so will only be possible after youve beaten the final boss and saved your game, though; when you have all of them, youll earn a special medal you can give to the man sitting near the caf in Hyrule Town. Directly to your lower left is a ladder leading underground. As you do so, youll notice that some of them turn blue and remain closed, while others will turn red and open up - these latter will obviously be your primary targets. Dodge the water, and you'll quickly exit through the other end of this tunnel. Luckily, these arent of the super-hard variety, so you can kill them with the old methods. Make your way down to room four - its at the end of the only path thats open to you - and push the lever there to the left to open up a shaft of sunlight onto the ice nearby. The Maderpillar is easy enough to beat, when you discover its weakness. If you do a Kinstone fusion with it, a new cave will open up in the Lon Lon Ranch area. It may not seem useful, but this empty bottle will come in handy later. When this occurs, use one of the Minish portals and enter the head through the small gap directly in its middle, then swing away at the pillar thats lit up. . Use it, jump into the river, then swim northeast until you find a small Minish cave; inside is your Piece. 4: Fuse with a Mysterious Wall in the sand cave near the Crenel Hermit on Mt. Crenel's Base 2.3 - Mt. There are further tiers of the mini-game beyond the fifth, but at this point you wont stand a chance to beat them. Crenels Base), youll find a sign near a cliff, reading "Mt. Luckily, though, you dont have to light his flower again; after the second time, all thats required to finish him off is three more boulders to the face, letting you nab the Water Element and a Heart Container. Before you unlock the door with the Big Key, though, push the out-of-place block back into position to open the portal to the beginning of the dungeon and save your game. After talking to Melari, go left and talk to the guard protecting the exit. GameSpot may get a share of the revenue if you buy anything featured on our site. If you talk to Gorman again, youll be able to choose a second girl to inhabit the house. (There should be at least two hearts in the jars here.) [ ] Youll need to fuse with a few people to unlock the lilypads in this area. The best method seems to be to stand around three floor tiles to the south of Vaati before waiting for the electricity; this should minimize the chance for a mistake when hitting the electricity back. Do so to open a path to a bigger Bomb Bag, allowing you to carry more bombs. All of Vaatis forms use the same basic concept: theres a large, central red eye protected by smaller eyes. Bottom Block: Push it up once into the Big Key block, then push it left. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. The Legend of Zelda: A Link to the Past 2. Another Piece of Heart: If you swim to the southern end of the lake, youll find another Piece of Heart sitting on some land. Belari: The Minish dude who originally gave you the bombs (hes just to the left of the Minish Village), will eventually be fusable. If you scootch your way to the southern end of room 33, youll be able to enter room 34, but only briefly; use the jars here to refill your arrows and such if you need to. [ ] If you head right from the entrance of the same cave, youll eventually come to an open area with a beanstalk in it. Answer "Neither" to the faerie's question to receive a Big Bomb Bag. You will come across a rocky cave which you can bomb through to find some more Mysterious Shells, though. Youll have noticed that the two remaining switches are three spaces apart, so form a pair of Links thatll fit onto both switches and run down the room to flip them before you run out of time. After leaving the Temple of Droplets, youll be accosted by the ghost of one of Hyrules past kings - apparently incorporeal immortality runs in the royal bloodlines. It connects to one other area: Mount Crenel's Base to the south. Youll come out very close to an imposing grey door; if you use the Kinstone that Gustaf gave you to fuse with it, itll open up, giving you access to a cave. Within, youll find another blue Kinstone, as well as your first metallic Chuchu enemies. Learn the Spin Attack: You can head to Swiftblades dojo in the southwestern corner of town for your first swordplay lesson. After youre done there, head back to room 37 and walk towards room 39. Mazaal is a great big Incan-style boss monster, consisting of a big head and two detached hands. You can arrest your momentum pretty quickly by doing this. Youll notice that theres a blue warp nearby; if you step on it, youll be warped back to the hidden Piece of Heart in room 12, so grab that before returning. In the northern half of room 22, youll have to use one of the jars to depress a pressure plate while flipping the rest with your split-Link. Pretty vague clue, even if you have visited all of the homes in Hyrule Town. At this dead end, blow the wall up to reveal a room with a chest containing a Kinstone piece and some red Chu Chus. Crenel and speak with Melari about reforging the Picori Blade. 2023 GAMESPOT, A FANDOM COMPANY. You have see one plant seedling, and you will need a water bottle. Big Key: Push left, up, then left again. As soon as you enter the boss room, note the jars to the left and right of the door; these both contain hearts, so slash at them and then leave the room and reenter as often as it takes to fill your help up. Search Guides News Content Social Community Search. Crenel, https://strategywiki.org/w/index.php?title=The_Legend_of_Zelda:_The_Minish_Cap/Mt._Crenel&oldid=968686. Slash away at Vaatis protective eye shield to drop his defenses. With both the three-split technique and the Flame Lantern under your belt, there are some new avenues of exploration open to you. Below is a list of where they are and how to make them grow, and what is on the clouds that they lead to. After fusing with him, take the warp in the South Hyrule Field and find yourself in a house where an old man is being haunted; if you use your Gust Jar to suck up the ghost, youll be rewarded later on. The girl isnt home at the moment; shes actually next door, in said purple house. This will allow someone to open a shop later on in your adventure. The mace-wielding foe in room 60 is intended to deal big damage to you, and he definitely will if you try to get within sword range. Use the Minish Portal here, then head back a screen and climb the vines down until you reach a Minish cave; inside is the Piece. When you reach room 46, youll have to maneuver your way through a bunch of floating bombs to reach the exit; if you hit even one of them, youll need to leave the room and come back to reset the puzzle. In order to extend the bridge leading to the central island, youll need to grab onto the lever on the northern end of the room with your R button and pull it backwards. These stone markers are Wing Crests, and at a later point in the game, they will turn into warp tiles similar to the ones you encountered in Deepwood Shrine. Your initial fusion here will unlock one of the thorny paths in the South Hyrule Field, but stick around in town for now and do some of the events that are now available to you. You cant do much in the caves yet, but on the bottommost level, therell be a Piece of Heart. The other chest contains a Kinstone. Before going up the vine, go down the nearby ladder and go left. Its much easier to dodge the various projectiles coming your way while youre a single Link; if you have to do so while attempting to control four of yourself, youll never get close enough to Vaati to hurt him. Crenel toward the second dungeon. Below the rock you used to shrink is a ledge you can jump off instead of going back down the ladder. The First Book: The house youre looking for is in the southeastern part of town; its the blue house connected to a purple one with a Minish-size block of wood on the roofs. Here, you can learn the spin attack, which lets you swing your sword in a big circle. Climb it for another Piece. You need to move the rightmost block up one space, then push the left block over to the left in order to clear the path. If you ingest the White Picolyte while standing in the middle of all the grass here, then start slashing away at it with your sword, you should be able to find a good number of green and blue Kinstones while the effect lasts (itll wear off in around 30 seconds). If you equip your Mole Mitts and dig through the rock in the cave entrance, though, youll bust through into a little subterranean cavern. Room nine is perhaps even more aggravating; youll need to jump from one platform to another to dodge the walls that will otherwise push you off, but youll have to do so while birds dive-bomb you from one side of the airy pit. On Mt. The right side of room 12 features a bit of a speed test; after pulling out the lever and extending the bridge, youll need to roll across it before it retracts under your feet. If you head up to the fourth floor and speak to the elder there, hell grant you access to the Palace of Winds. Head for the chest first, as itll containa blue Kinstone, then flip the switch nearby to open the southern door before heading for it. Push seven down one square, then six up one square. Check out the picture below for the solution. How do you get up Mt. Defeat the skeletons here (dodge their jumping attack and slash them twice on the back), then kill either (or both) of the cyclops statues nearby and mount the central pedestal from the rear. When you have that, return to Hyrule Town, head to the guard blocking the northwestern passage out of town, which heads into the Trilby Highlands. Inside youll find the Heart piece. Crenel. When youre in room seven, walk southwest and check the little stones along the upper ledge for a tiny gap; if you head into said gap, youll be able to fall down to the lower level and resizify yourself. Now, if you never fused with the Stranger in Hyrule Town and followed the warp he opens up, now would be an excellent time to do so. Go through the area cleared by the destruction of the rock and head toward the small green pool. Youll then be able to Minish yourself, walk into the chimney, move over to the blue house, and push the book off the bookshelf onto the floor. Fuse With the Stranger: If you havent done so yet, you should have a red Kinstone piece required to fuse with the Stranger (the guy inside the house just to the south of the post office). In the latter room, another red Kinstone awaits. This will allow players to access a set of stairs. Crenel at present since the rest of Hyrule can't be accessed. Its best to try and position yourself for the lighting immediately after Octorock is hit by the third boulder and is in the process of freezing; if you can do so, then you wont have to worry about continually rotating around him. You can also light the two lanterns in the northeastern corner of the room to open the red warp back to the entrance of the dungeon. After both arms have been destroyed, Vaati will take on a form similar to that in the last fight, where he has a central eye and four smaller eyes that protect him. [ ] In the less-extreme southwestern corner (above where you climb a green vine to access this zone from Mt. Crenel Mineral Water on the green seed; itll open up the path to the next area. Anyway, the mine cart will take you to the southern half of room six, where there is again only a linear path to follow until you reach a bombable wall on the western edge of the room. The Legend of Zelda: A Link Between Worlds 6. In room 29, head up and right to room 31, where you can drop down the center hole to find a chest back in room 28 with a Small Key inside. The walkthrough below is a complete 100% The Minish Cap walkthrough that will cover a full run through of the entire game, including strategies for all bosses and dungeons, the collection of all heart pieces, tiger scrolls, and upgrades that take you through the entirety of the game. If you want the chest here, dig the pedestal out of the rock and push it onto the switch to get a blue Kinstone. Return to Melani with the good news. Most of the time, anyway Leave room six to the north and climb the steps leading up to room 23. Split Link into three copies, then wrap around the graveyard to the left and hit the pressure panels near the large northern grave. [ ] After climbing all the way up Mt. To start off, head one screen to the right and start dispatching the bomb enemies here. Room nine features another switch puzzle, but its not too difficult to figure out. [ ] After climbing two ladders and a stairwell, youll hit a screen transition. Piece of Heart: If you enter from the northeastern corner of the North Hyrule Field, though, youll be able to jump into the water and grab a Piece of Heart. Mayor Hagen: Fusing with the Mayor will drain a pool of water in the Lon Lon Ranch. Take the stairs up again to reach one of the four Small Keys you need. All you can do then is drop off the southern part of the room, which will take you all the way back down to the first floor. Hell tell you that the green-seed plants can only grow with a special type of mineral water. Instead, use a bomb to open a nearby wall to reveal the entrance to a cave. Use the stump nearby to revert to human-size, then blast through the rocks that block your path back to the Eastern Hills. Itll set you back 80 Rupees, but is a wise investment, since it will let you carry up to 300 rupees at a time, thus bypassing the 100 rupee limit. The Legend of Zelda: Spirit Tracks ERA DO HERI CADO 1. The Minish Cap tips and tricks - Tiger Scrolls - Zelda's Palace Legend of Zelda the Minish Cap Walkthrough - Complete Guide
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