This can be easily achieved by grabbing the orbs from a teammates super at the start of a damage phase. What "benchmarks" means in "what are benchmarks for?". So, for a 300 Attack Fatebringer, the Attack modifier is: 300 - 80 = 220. Your average damage dealt within one Magazine in PvE. It drops on all Reverie Dawn armor. Like I said, it's complicated :(. Tracker Video Analysis and Modeling Tool. Depending on the encounter, 1 to 3 players using this super is recommended, and the rest of the team utilizing the other supers listed below. Find out which weapons have been calculated as 'Best in Slot' by weapon type for the Kinetic, Energy and Power slots. I Wish Infected Was A Permanent Featured Playlist Game A good summary of the whole ending. We will keep things simple and focus on the base DPS values of every weapon archetype in the game, therefore excluding Damage perks. This class has the most juggling and if mastered deals a lot of damage and applies a debuff for everyone. High impact weapons also tend to have low rates of fire. If using Divinity this option is highly recommended and is still recommended for all members of a fireteam to use because of ease of use. Basically more than 3 is essentially useless compared to any other mod. Based on that, when choosing a Power weapon, always keep in mind the type of damage you need. Vision of Confluence), Scout Rifle 4; 27 RoF; 61 Impact - 30.5 AM (eg. The best selection of games which will be released in 2022 and 2023 for PC, PS5, PS4, Xbox Series X/S, Xbox One, Switch - and you can watch in amazing 4K ULTRA HD and 60FPS quality with latest updates about all of the games in this list! We also use third-party cookies that help us analyze and understand how you use this website. Say you are using Izanagis Burden, the weapon depends on 1 very strong shot which will get 20% bonus damage from this mod and a 25% bonus damage buff while you are in the Well of Radiance. damage calculator There is only 1 Divinity and 1 or zero Gjallarhorn users. Highly recommended list of community spreadsheets, websites, posts from amazing people, including the sources I used. Enter any weapon in the top left and explore the weapon info & stats, recommended perks, PvE DPS, PvP time-to-kill information, any extra info e.g. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Word of Crota), Hand Cannon 2; 22 RoF; 81 Impact - 25.2 AM (eg. A spreadsheet document so that you can do your own damage calculations in a matter of seconds. When using multiple weapons and/or bait and switch reload canceling is performed by weapon swapping and the occasional ability use. Destiny 2 Damage Buffs/Debuffs + Stacking Graphic - Court, Massive Breakdown's Destiny 2 Weapon Stats Spreadsheet, Massive Breakdown of Reload Spreadsheet - VanHolden, Destiny 2 Weapon Stability Spreadsheet - VanHolden, Just Another Team's Recommended Rolls - Beenlab, MyNameIsAlph, & Azared, Exhaustive Breakdown of Every Outgoing Damage Scaling Mechanic - Mossy, Destiny 2 Incoming Damage Scaling - Scourge, Destiny In Depth - Range Calculator - Mmonx, ABowlOfLoki's FABULOUS Twab and hotfix search tool - ABowlOfLoki, How much RESILIENCE do you really need in PVP? But anyway, that's enough of my opinions and the rest of this post will purely be factual. A minor scale definition: am I missing something? For a Legendary or Exotic weapon, the Rarity modifier is 80, but for a Rare it's 60, Uncommon is 40, and Common is 20. Massive Breakdown's Destiny 2 Weapon Stats Spreadsheet. Base Blade Barrage 219,000 8. (Likewise, a 331 Attack weapon has an Attack modifier of (300 - 80) x 1.07log1.05025(331/300) = 251.88, 251.88/220 = 1.145, which is equal to two levels of attack increase; 1.07x1.07 = 1.145. I would not recommend stacking more than 3 mods as this increase drops below even elemental resist. Also, these tables use the excellent data from the Damage Chart Madness spreadsheet. Every weapon archetype in Destiny has its own advantages and disadvantages. From PC, Xbox, PS5 and all your other favorite gaming platforms, theres some amazing titles for everyone to look forward to in the coming year. Golden Gun, Blade Barrage, or Tether with Mobius Quiver. You can find a full documentation off all features and the methodology used in the spreadsheet itself so this post is probably not the right place. Important note:For the purposes of Damage Resistance only, elite enemies with a Triangle Icon, includingChampions,are actually considered Boss enemies. Calculate your estimated bullet damage, burst damage and DPS. Bait and Switch is getting a large buff in season 17 to 35% bonus damage and plays well with Witherhoard and Izanagis Burden due to both those options only holding 1 shot. Reload canceling is swapping weapons, using an ability, using a super, or sprinting the moment the new ammo shows as being populated such that the new action is being performed when this animation is occurring and the weapon cannot be fired. Therefore, the damage per bullet equation does not take the Impact stat value into consideration and RPM does not take the RoF stat value into consideration. No witch queen legendary or crafted weapons are top of their class? If I'm updating the sheet I'll mention it on this tab. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. destiny 2 damage calculator - databaseen This is a very useful skill that can be used with any weapon, but is extremely useful with Izanagis Burden, snipers, and Linear Fusion Rifles. you may or may not have stumbled across our humble Destiny 2 Damage Generator Spreadsheet in the past. The main factor is the encounter and the boss itself. The specific weapons can be swapped across classes, but it is recommended the Titan to use Witherhoard as the tick damage can occur when in super. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Buffs are effects that you can use on yourself to increase your damage output, whereas debuffs can be placed on enemies to make them weaker and thus receive higher damage. However, in general, we feel like theres a bit of an imbalance between aggressive play and defensive tactics., Hi everyone - my calculator has been updated to patch 1.0.8.1 and is available here. Destiny 2 Power Level and Game Mechanics Guide, Destiny 2 Leveling to Power 320 and Beyond Guide, Destiny 2 Black Armory Badge and Blacksmith Title Guide, Singapore Class 2B Riding Theory Test Question Bank, Damage resistance seems to apply during and shortly after ADS. Damage Chart Madness - SkyWarrior. For those who didn't: It's a Spreadsheet that contains all heavy and special weapons and is able to calculate total damage and various DPS metrics for you to compare both numerically as well as visually. Welcome to Destiny In Depth - Destiny In Depth This means that a 365 Attack weapon will start doing reduced damage to enemies under Lv24, a 331 against enemies under Lv22, and a 300 against enemies under Lv20. C) "What you're shooting at", the Shot modifier. What were the poems other than those by Donne in the Melford Hall manuscript? This role is a little less intensive as you will be using your Witherhoard and then a super first, but make sure the Hunters tether has landed to get the bonus from the debuff, and then once you land do the Bait and Switch combo highlighted earlier. Also by each element. This Is a Calculator For Determining The Range of Your Weapon [In Meters] Minimum Range is the distance Reload cancel the moment the magazine is put in by: Shoot 1 shot of high burst weapon in Kinetic Slot (Izanagis Burden, Witherhoard, etc.). Required fields are marked *. This chart provides a brief overview of how Damage resistance works with your power level compared to the Activity power level. Essentially, as you approach the Power level of the activity; received damage drops substantially. The rate of fire/impact stats of weapons can be used to compare similair weapons of the same type. Orpheus Rig is a good exotic with this super, but is not as strongly recommended as the other exotic armor pieces mentioned for other classes due to the exotic dragging out the length of time the super is used. Lunafaction Boots is a recommended Exotic Armor Piece with this super. But if you are able to use it as efficiently as possible, it is the best option for damage. Abyss Defiant), Auto Rifle 3; 77 RoF; 28 Impact - 0.4865 WM (eg. I added this as an option for the spreadsheet, so I recommend checking that out if you're fine with making your own conclusions. Destiny 2 Power Calculator What determines whether Destiny enemies are vulnerable or resistant to a particular damage type? What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Damage Resist is for a single melee and stacks with charge to x3. Destiny 2 - All Classes, subclasses, and perk trees Comment *document.getElementById("comment").setAttribute( "id", "adfe0c0fb967929fc76ca8b64995ca64" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Your email address will not be published. This means if an unmodified bullet calculation does 13.4 damage and you have Aggressive Ballistics, you'll do 14.74 damage which is then rounded up to 15. This weapon pairs well with any exotic mentioned above, especially Divinity which we will cover in the techniques section below. Join 9,000+ Guardians in our weekly newsletter. This super is recommended for any player outside of Well of Radiance using warlocks. In other words, a 242 Fatebringer will do 162/220 = 0.736 times as much damage as a 300 Fatebringer. A spreadsheet document so that you can do your own damage calculations in a matter of seconds. That was an error on my database (it was showing the same as Total damage). Bear in mind this number is done with luna/rally/fieldprep reload buffs. Why does contour plot not show point(s) where function has a discontinuity? This super got a massive buff with solar 3.0, and the Knock em Down aspect adds knives to the Blade Barrage super increasing its damage even more. you may or may not have stumbled across our humble Destiny 2 Damage Generator Spreadsheet in the past. For those who didn't: It's a Spreadsheet that contains all heavy and special weapons and is able to calculate total damage and various DPS metrics for you to compare both numerically as well as visually. I hope you find this useful, please let me know if you spot any mistakes or if you have any suggestions! Impact being the determining factor in damage doesn't make much sense after seeing that. If you select Dead Man's Tale you can see how Cranial Spike will change the PvE DPS, or how the hip-fire mode will change the time-to-kill in PvP, you could then see how this stacks with something like Empowering Rift etc. Most of the calculations are from the Massive Breakdown spreadsheet by Mercules904, include my own formulas and calculations adapted to work with my sheet. Another unique option as this grenade launcher gets most of its value from tick damage of an AoE pool left under the target. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now!]. This guide will contain weapons, mods, and perks that are highly recommended for increasing your damage output, but will be more than equip gun X and use mod Y, then shoot boss. See my comment in the question about the Trajan-C Sniper rifle, it has very low impact, but still deals a ton of damage. So, a weapon with a WM twice as high as another will do twice as much damage per bullet if they have the same Attack rating, hit the same spot on an enemy, and have the same damage affecting perks active. WebSpreadsheets. So far my data points to this being the right explanation: Impact is a measure of how much to scale the Attack of the weapon by, to determine a per-bullet damage. The sheet will then calculate the weapon- and element-specific multipliers and apply them to the Database of weapons. destiny - How is damage calculated? - Arqade It is best paired with Witherhoard or Izanagis Burden due to them only having 1 shot per use. Minor Taken Hobgoblin Dreaming City Chamber of Starlight, Minor Taken Acolyte Dreaming City Aphelions Rest, Minor Taken Vandal Dreaming City Aphelions Rest, Network Projector Boss Cyclops Curse of Osiris Story Mission, Hive Barrier Knight Champion Moon Hellmouth, Hive Lunar Scavenger Knight Moon Hellmouth. Well do the same thing and assume even class numbers across the board with 2 of each class. Major edit: Added in the Special Weapon 'Weapon Modifiers' that I could find, as well as the Machine Gun Weapon Modifiers. seems like Tarrabah is missing from the primary weapon list. Your average damage dealt within one Magazine in the Dark Zone. There is no Divinity because there are only 3 people, and the 30% debuff isnt worth the loss of damage and can be made up by use of tether and a Vortex Grenade. The Messenger (Adept)), Scout Rifle 1; 52 RoF; 35 Impact - 31 AM (eg. Golden Gun or Blade Barrage Marksman and Celestial Nighthawk if using golden gun for precision damage bonus or Knock em Down and Star-Eater Scales if using Blade Barrage, and any group of weapons. The first curve applies to your overall light level and stops increasing at the recommended power level. Now who ever said that Bungie didn't balance PvE and PvP separately? Critical hit damage always rounds down, even if it's really really close to the next integer. This includes the subtopics of Weapon modifier, Attack modifier, Shot modifier, and Perk modifier. Dreambane Mods 10% each mod adds together for a max of 50%. Thanks for all the support, agents! There is only one Witherhoard to avoid any lost damage from damage tick bugs. Impact will give you a rough idea of how large the single-shot damage will be relative to other weapons with the same Attack, but if you're comparing a lower Attack weapon with one with a higher Attack, you'll have to do some quick headmath to determine if the weapon will do the right kind of damage for your usage pattern, based on impact difference and rate of fire.
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